Last month, Jumwa was contacted by a reporter by The Escapist magazine, along with our longer term member Shaktiri. The article was posted today!
http://www.escapistmagazine.com/articles/view/issues/issue_239/7110-For-the-Horde
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“I’ve always been drawn to the underdog,” says Jumwa, Troll Shaman and guild leader of the Moon Guard realm’s Burning Tusk Tribe. Often considered the last real haven for roleplayers, a stroll around Moon Guard’s rendition of Silvermoon City quickly clues you into the incredibly strong, friendly roleplaying environment that lured Jumwa and his compatriots to the realm. His choice of faction was in part due to his chosen race’s inspiring back-story. “The Trolls and Orcs really drew me in when I first started playing,” he says. “Something about the unassuming, impoverished or downtrodden rising up and accomplishing great things – or failing in the process – always grabs me.”
“That, and Trolls are tall,” Jumwa adds. “I like tall characters.”
Jumwa is correct: Not only are Trolls tall, but they’re most certainly underdogs. In Warcraft’s mythology, Trolls were forced from their homeland by the burgeoning Night Elves before Kalimdor was torn asunder, spreading the various tribes across the world’s two great landmasses. It’s a story as American as it is Azerothian: not one of triumph against all odds, but rather one of displacement and enslavement by a populace that has since rewritten the history books. Beneath their menacing veneer, the Horde are victims and losers, the roleplaying of which can allow for dynamic, mature situations.
Shaktiri, a longtime member of the Burning Tusk Tribe, agrees. “A lot of Alliance roleplay is more familiar to younger players, with kings and castles and that sort of thing,” she says. “Horde is about proving yourself as a ‘great warrior’ and joining tribes and clans which are like families, with a little higher standard of maturity.” That maturity, Shaktiri believes, makes for a more vibrant roleplaying environment. “Horde-side makes you think outside the box more when it comes to creating a character, Both sides have their griefers, but Horde really has more of a mature community … and more imagination.”
According to Shaktiri, the Horde doesn’t just attract more creative, mature roleplayers. , “PvP-wise, I’d definitely say Horde is more organized,” she says. “The Shadarim and The Sunguard have started co-hosting PvP events for horde-side, and making sure to coordinate with Alliance guilds so we have some competition!” Perhaps she’s roleplaying modesty, but there’s a bold claim coded into her discussion of PvP “organization”: Horde players are more skilled at player-versus-player combat.
Anjasa :: Feb.02.2010 ::
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